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	<title>任天堂 &#8211; 馬修 IT</title>
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	<link>https://blog.ocam.live</link>
	<description>生活中所接觸各種電腦及網路問題與懷舊模擬器的專業問題解決與新資訊介紹的網站</description>
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	<title>任天堂 &#8211; 馬修 IT</title>
	<link>https://blog.ocam.live</link>
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	<item>
		<title>忍者龍劍傳 Shadow Dx GameBoy 轉 GameBoyColor 已發佈</title>
		<link>https://blog.ocam.live/archives/4722</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Wed, 24 Dec 2025 02:05:33 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[任天堂]]></category>
		<category><![CDATA[改版]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=4722</guid>

					<description><![CDATA[《忍者龍劍傳：暗影（Ninja Gaiden Shadow）》是《忍者外傳》系列中相當獨特的一作，最初僅在原版 [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">《<strong>忍者龍劍傳：暗影</strong>（Ninja Gaiden Shadow）》是《忍者外傳》系列中相當獨特的一作，<strong>最初僅在原版 Game Boy 平台獨家發行</strong>。這個<strong>全新改版</strong>為遊戲披上了<strong>全新的色彩外觀</strong>，大幅提升了整體的視覺體驗。</p>



<h2 class="wp-block-heading">改版重點</h2>



<ul class="wp-block-list">
<li>完整的全彩化轉換</li>



<li>移除遊戲卡頓與效能下降問題</li>



<li>背景細節調整與改進</li>



<li>可在實體主機跟模擬器上正常執行</li>
</ul>



<figure class="wp-block-image size-full"><img fetchpriority="high" decoding="async" width="505" height="467" src="https://blog.ocam.live/wp-content/uploads/2025/12/NINJA-GAIDEN-SHADOW-DX_gameplay.png" alt="NINJA GAIDEN SHADOW DX_gameplay" class="wp-image-4724" title="忍者龍劍傳 Shadow Dx GameBoy 轉 GameBoyColor 已發佈"></figure>



<p class="wp-block-paragraph"><a href="https://www.marcrobledo.com/game-boy/ninja-gaiden-shadow-dx/" target="_blank" rel="noreferrer noopener nofollow">原始網站</a></p>



<p class="wp-block-paragraph"></p>
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		<item>
		<title>The Legend of Zelda: Mirror of Worlds  By The3Dude &#124; 任天堂薩爾達傳說改版</title>
		<link>https://blog.ocam.live/archives/4211</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Wed, 29 Oct 2025 06:51:46 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[FC]]></category>
		<category><![CDATA[任天堂]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=4211</guid>

					<description><![CDATA[為了慶祝《薩爾達傳說》即將迎來的40週年紀念，Zelda 1 ROM改版高手 The3Dude——《黑暗危機》 [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">為了慶祝《薩爾達傳說》即將迎來的40週年紀念，Zelda 1 ROM改版高手 The3Dude——《黑暗危機》的創作者——帶著他迄今最具野心的作品回歸：<strong>《薩爾達傳說：鏡之世界（Mirror of Worlds）》</strong>！</p>



<p class="wp-block-paragraph">🌌 一位神秘的巫師最近現身海拉魯，掌握著數百年未曾見過的力量。傳聞他正尋找通往王國邊界之外的途徑……甚至超越時間與光的界限。林克踏上調查之旅，卻發現某種古老的存在已然甦醒，海拉魯的平衡正受到來自異界的力量挑戰。</p>



<p class="wp-block-paragraph">🌀 這場嶄新冒險的核心，是一件能夠連結世界的神秘神器——大膽的設計讓來自兩個任務的<strong>全部18座地城</strong>得以融合成一段無縫旅程。透過ASM技術的力量，兩個現實交織成 Zelda 1 前所未見的奇蹟。至於這件神器真正的用途，則留給玩家親自揭曉。</p>



<p class="wp-block-paragraph">🏰 遊戲特色包括：</p>



<ul class="wp-block-list">
<li>完全原創的地城設計</li>



<li>以「心之碎片」系統取代傳統的心之容器</li>



<li>三種難度模式：</li>
</ul>



<ul class="wp-block-list">
<li><strong>旅行者模式</strong>：適合休閒玩家與一般玩家</li>



<li><strong>英雄模式</strong>：獻給熟悉Zelda 1的老手</li>



<li><strong>傳說模式</strong>：為追求最高榮耀者準備的神聖試煉</li>
</ul>



<p class="wp-block-paragraph">🎨 每個細節都充滿敬意：從手繪標題字體（靈感來自《眾神的三角力量》），到象徵性的標題畫面——日月共映於一面鏡中——皆是向薩爾達傳說致敬的心意之作。</p>



<p class="wp-block-paragraph">🧙‍♂️ 儘管 The3Dude 曾「正式宣告」《黑暗危機》是他最後一款 Zelda 1 改版作品，他後來坦言：「那股癢，實在忍不住要抓一抓。」於是展開數月的秘密ASM訓練——在黑暗中默默編碼，只與最信任的測試者分享，直到這個計畫終於準備好向世人揭露。</p>



<p class="wp-block-paragraph">🔥 對於渴望終極挑戰的玩家而言，傳說模式是一場前所未有的神聖試煉。根據統計，全球只有八十億分之一的人（0.000000012282%）能在<strong>零死亡、零存檔</strong>的情況下通關——而這個壯舉，至今僅有 The3Dude 一人完成。</p>



<p class="wp-block-paragraph">🎮《薩爾達傳說：鏡之世界》不僅是一款改版，它是一個等待揭開的謎團、一個技術上的里程碑，更是一封獻給海拉魯四十年傳奇的深情情書。</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><img decoding="async" width="256" height="224" data-id="4213" src="https://blog.ocam.live/wp-content/uploads/2025/10/Legend-of-Zelda-1.png" alt="Legend of Zelda 1" class="wp-image-4213" title="The Legend of Zelda: Mirror of Worlds  By The3Dude | 任天堂薩爾達傳說改版"></figure>



<figure class="wp-block-image size-large"><img decoding="async" width="256" height="224" data-id="4214" src="https://blog.ocam.live/wp-content/uploads/2025/10/Legend-of-Zelda-2.png" alt="Legend of Zelda 2" class="wp-image-4214" title="The Legend of Zelda: Mirror of Worlds  By The3Dude | 任天堂薩爾達傳說改版"></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="256" height="224" data-id="4215" src="https://blog.ocam.live/wp-content/uploads/2025/10/Legend-of-Zelda-3.png" alt="Legend of Zelda 3" class="wp-image-4215" title="The Legend of Zelda: Mirror of Worlds  By The3Dude | 任天堂薩爾達傳說改版"></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="256" height="224" data-id="4216" src="https://blog.ocam.live/wp-content/uploads/2025/10/Legend-of-Zelda-4.gif" alt="Legend of Zelda 4" class="wp-image-4216" title="The Legend of Zelda: Mirror of Worlds  By The3Dude | 任天堂薩爾達傳說改版"></figure>
</figure>



<p class="wp-block-paragraph">以上為 AI 翻譯。<a href="https://www.romhacking.net/hacks/9203/" target="_blank" rel="noreferrer noopener nofollow">原始網站</a></p>



<p class="wp-block-paragraph"></p>
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		<title>任天堂磁碟機系統魔洞戰紀 II 勇士的紋章日轉英版本</title>
		<link>https://blog.ocam.live/archives/4084</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Sat, 07 Jun 2025 00:13:00 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[FDS]]></category>
		<category><![CDATA[任天堂]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=4084</guid>

					<description><![CDATA[《Deep Dungeon II：勇士的紋章》（日文：ディープダンジョンII 勇士の紋章）是由 Humming [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">《Deep Dungeon II：勇士的紋章》（日文：ディープダンジョンII 勇士の紋章）是由 Humming Bird Soft 開發，Square 於 1987 年發行的第一人稱視角地城探索角色扮演遊戲（Dungeon Crawler），是《Deep Dungeon》系列的第二部作品。本作的故事發生在前作《魔洞戰紀》的數百年後。邪惡的魔王魯（Ruu）的靈魂再次復甦，潛藏於地下深處。此時，一位自稱為前代英雄拉魯（Raru）後裔的年輕勇者出現在德魯（Dorl）小鎮，踏上探索高塔與地下迷宮的旅程，目標是擊敗魯，恢復世界的和平。<a href="https://blog.ocam.live/archives/4071">上篇文章</a>有教如何把 1 代日文轉成英文。這篇就教大家如何把 2 代也轉成英文版。</p>



<ul class="wp-block-list">
<li>下載 NOINTRO 版的 Yuushi no Monshou &#8211; Deep Dungeon (Japan) (v1.0).fds &#8211; 自行 google 找一下很容易。</li>



<li>到 <a href="https://www.romhacking.net/translations/1568/" target="_blank" rel="noopener">romhacking.net</a> 下載 ips 補丁 跟 <a href="https://www.romhacking.net/utilities/953/" target="_blank" rel="noopener">WinIPS</a></li>



<li>把所有的程式解壓縮放在同一個地方</li>



<li>打開 dos 視窗 執行 diskexpand.exe 。它會要求三樣東西。
<ul class="wp-block-list">
<li>1：原始遊戲的 fds 檔。也就是 Yuushi no Monshou &#8211; Deep Dungeon (Japan) (v1.0).fds 。</li>



<li>2：擴充完要匯出的檔名。</li>



<li>3：輸入 dd2_expand.txt。之會選擇 1 要有 header 。</li>
</ul>
</li>



<li>上述完成後打開 winips . 選擇 deep2e.ips 跟 你匯出的檔案即可。</li>
</ul>



<figure class="wp-block-image size-large"><img decoding="async" src="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_dos_command-1024x540.png" alt="Deep Dungeon dos command" class="wp-image-4074" title="任天堂磁碟機系統魔洞戰紀 II 勇士的紋章日轉英版本"></figure>



<div class="wp-block-stackable-carousel alignwide stk-block-carousel stk--is-slide stk--arrows-justify-space-between stk--arrows-align-center stk-block stk-74f1d31" data-slides-to-show="" data-block-id="74f1d31"><div class="stk-block-carousel__content-wrapper"><div class="stk-row stk-inner-blocks has-text-align-center stk-block-content stk-block-carousel__slider-wrapper stk-content-align stk-74f1d31-column alignwide"><div class="stk-block-carousel__slider" role="list" data-autoplay="4000" data-label-slide-of="Slide %%d of %%d">
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<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="763" height="662" src="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_intro.png" alt="Deep Dungeon II - Yuushi no Monshou_intro" class="wp-image-4087" title="任天堂磁碟機系統魔洞戰紀 II 勇士的紋章日轉英版本" srcset="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_intro.png 763w, https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_intro-600x521.png 600w" sizes="auto, (max-width: 763px) 100vw, 763px" /></figure>
</div></div></div>



<div class="wp-block-stackable-column stk-block-column stk-column stk-block stk-add4d52" data-v="4" data-block-id="add4d52"><div class="stk-column-wrapper stk-block-column__content stk-container stk-add4d52-container stk--no-background stk--no-padding"><div class="stk-block-content stk-inner-blocks stk-add4d52-inner-blocks">
<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="765" height="657" src="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_story.png" alt="Deep Dungeon II - Yuushi no Monshou_story" class="wp-image-4088" title="任天堂磁碟機系統魔洞戰紀 II 勇士的紋章日轉英版本" srcset="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_story.png 765w, https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_story-600x515.png 600w" sizes="auto, (max-width: 765px) 100vw, 765px" /></figure>
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<div class="wp-block-stackable-column stk-block-column stk-column stk-block stk-f25d650" data-v="4" data-block-id="f25d650"><div class="stk-column-wrapper stk-block-column__content stk-container stk-f25d650-container stk--no-background stk--no-padding"><div class="stk-block-content stk-inner-blocks stk-f25d650-inner-blocks">
<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="764" height="658" src="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_battle.png" alt="Deep Dungeon II - Yuushi no Monshou_battle" class="wp-image-4089" title="任天堂磁碟機系統魔洞戰紀 II 勇士的紋章日轉英版本" srcset="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_battle.png 764w, https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon-II-Yuushi-no-Monshou_battle-600x517.png 600w" sizes="auto, (max-width: 764px) 100vw, 764px" /></figure>
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<div class="wp-block-stackable-heading stk-block-heading stk-block-heading--v2 stk-block stk-7280d78" id="x-68000-games-supporting" data-block-id="7280d78"><h2 class="stk-block-heading__text">延伸閱讀</h2></div><div class="reading-grid"><a href="https://blog.ocam.live/archives/4632" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2025/12/Batocera_add_Geolith_core-300x300.jpg" class="attachment-thumbnail size-thumbnail" alt="Batocera_add_Geolith_core" srcset="https://blog.ocam.live/wp-content/uploads/2025/12/Batocera_add_Geolith_core-300x300.jpg 300w, https://blog.ocam.live/wp-content/uploads/2025/12/Batocera_add_Geolith_core-600x600.jpg 600w, https://blog.ocam.live/wp-content/uploads/2025/12/Batocera_add_Geolith_core-860x860.jpg 860w, https://blog.ocam.live/wp-content/uploads/2025/12/Batocera_add_Geolith_core-768x768.jpg 768w, https://blog.ocam.live/wp-content/uploads/2025/12/Batocera_add_Geolith_core.jpg 1024w" sizes="auto, (max-width: 300px) 100vw, 300px" title="任天堂磁碟機系統魔洞戰紀 II 勇士的紋章日轉英版本">
      <div class="card-content">
        <div class="card-title">Batocera 新增 Libretro Geolith core</div>
      </div>
		</a><a href="https://blog.ocam.live/archives/4195" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2025/10/Batocera漢化BIOS-300x300.jpg" class="attachment-thumbnail size-thumbnail" alt="Batocera漢化版專用BIOS處理方式" title="任天堂磁碟機系統魔洞戰紀 II 勇士的紋章日轉英版本">
      <div class="card-content">
        <div class="card-title">Batocera 對漢化版遊戲的專用 BIOS 處理方式</div>
      </div>
		</a><a href="https://blog.ocam.live/archives/4806" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2026/01/mk64-reloaded-sk-300x300.jpg" class="attachment-thumbnail size-thumbnail" alt="This is an HD texture pack for Mario Kart 64 for GLideN64 + Recomp, Dolphin and SpaghettiKart." title="任天堂磁碟機系統魔洞戰紀 II 勇士的紋章日轉英版本">
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        <div class="card-title">Spaghetti Kart 高畫質材質包已發佈 (Mario Kart 64 HD texture pack)</div>
      </div>
		</a></div></ul>
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		<title>任天堂磁碟機系統魔洞戰紀 I 日轉英版本</title>
		<link>https://blog.ocam.live/archives/4071</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Fri, 06 Jun 2025 00:13:00 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[FDS]]></category>
		<category><![CDATA[任天堂]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=4071</guid>

					<description><![CDATA[《Deep Dungeon：魔洞戰紀》（日文原名：ディープダンジョン 魔洞戦紀）是一款由 Humming Bi [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">《Deep Dungeon：魔洞戰紀》（日文原名：ディープダンジョン 魔洞戦紀）是一款由 Humming Bird Soft 開發、Square（當時以 DOG 品牌發行）於 1986 年在日本推出的第一人稱視角地城探索角色扮演遊戲（Dungeon Crawler）。小時候玩了很久也沒有破關。最近突然想重溫一下該遊戲才發覺它其實有英文版。這篇文章就教一下大家怎樣把原始的日文版轉成英文版。</p>



<ul class="wp-block-list">
<li>下載 NOINTRO 版的 Deep Dungeon &#8211; Madou Senki (Japan) [b].fds &#8211; 自行 google 找一下很容易。</li>



<li>到 <a href="https://www.romhacking.net/translations/613/" target="_blank" rel="noopener">romhacking.net</a> 下載 ips 補丁 跟 <a href="https://www.romhacking.net/translations/613/" target="_blank" rel="noopener">FDS Expander</a> 跟 <a href="https://www.romhacking.net/utilities/953/" target="_blank" rel="noopener">WinIPS</a></li>



<li>把所有的程式解壓縮放在同一個地方</li>



<li>打開 dos 視窗 執行 diskexpand.txt  。它會要求三樣東西。
<ul class="wp-block-list">
<li>1：原始遊戲的  fds 檔。也就是 Deep Dungeon &#8211; Madou Senki (Japan) [b].fds 。</li>



<li>2：擴充完要匯多的檔名。</li>



<li>3：輸入 dd1_expand.txt。之會選擇 1 要有 header 。</li>
</ul>
</li>



<li>上述完成後打開 winips . 選擇 deep.ips 跟 你匯出的檔案即可。</li>
</ul>



<figure class="wp-block-image size-large"><img decoding="async" src="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_dos_command-1024x540.png" alt="Deep Dungeon dos command" class="wp-image-4074" title="任天堂磁碟機系統魔洞戰紀 I 日轉英版本"></figure>



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<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="765" height="671" src="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_intro.png" alt="Deep Dungeon_intro" class="wp-image-4075" title="任天堂磁碟機系統魔洞戰紀 I 日轉英版本" srcset="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_intro.png 765w, https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_intro-600x526.png 600w" sizes="auto, (max-width: 765px) 100vw, 765px" /></figure>
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<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="762" height="666" src="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_register.png" alt="Deep Dungeon_register" class="wp-image-4076" title="任天堂磁碟機系統魔洞戰紀 I 日轉英版本" srcset="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_register.png 762w, https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_register-600x524.png 600w" sizes="auto, (max-width: 762px) 100vw, 762px" /></figure>
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<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="764" height="662" src="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_game_start.png" alt="Deep Dungeon_game_start" class="wp-image-4078" title="任天堂磁碟機系統魔洞戰紀 I 日轉英版本" srcset="https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_game_start.png 764w, https://blog.ocam.live/wp-content/uploads/2025/06/Deep-Dungeon_game_start-600x520.png 600w" sizes="auto, (max-width: 764px) 100vw, 764px" /></figure>
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		</a></div></ul>
]]></content:encoded>
					
		
		
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		<title>FDS 金牌瑪利歐兄弟 地獄版正式登場！</title>
		<link>https://blog.ocam.live/archives/3801</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Tue, 29 Apr 2025 03:32:51 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[FDS]]></category>
		<category><![CDATA[任天堂]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=3801</guid>

					<description><![CDATA[準備好挑戰自己嗎？這款全新ROM改版將《金牌瑪利歐》的困難度推向巔峰，每個關卡都重新設計，沒有任何檢查點，只有 [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">準備好挑戰自己嗎？這款全新ROM改版將《金牌瑪利歐》的困難度推向巔峰，每個關卡都重新設計，沒有任何檢查點，只有極致的挑戰！🌟<br>從1-1到D-4，極限跳躍、精準操作缺一不可。<br>高手們，是時候證明自己的實力的時候了！<br>※注意：遊玩需準備任天堂磁碟系統的 BIOS（disksys.rom）。</p>



<div class="wp-block-stackable-columns stk-block-columns stk-block stk-ea82de2" data-block-id="ea82de2"><style>.stk-ea82de2 {border-top-left-radius:14px !important;border-top-right-radius:14px !important;border-bottom-right-radius:14px !important;border-bottom-left-radius:14px !important;overflow:hidden !important;border-style:solid !important;}.stk-ea82de2-column{justify-content:center !important;}</style><div class="stk-row stk-inner-blocks has-text-align-center stk-block-content stk-content-align stk-ea82de2-column stk--flex">
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<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="256" height="224" src="https://blog.ocam.live/wp-content/uploads/2025/04/fds_super_mario_2_play_screen-1.png" alt="super mario 2 playing screen" class="wp-image-3805" title="FDS 金牌瑪利歐兄弟 地獄版正式登場！"></figure>
</div></div></div>



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</div></div></div>
</div></div>



<p class="wp-block-paragraph">資料來源 <a href="https://www.romhacking.net/hacks/8974/" target="_blank" rel="noopener">romhacking</a> </p>


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