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	<title>馬修 IT</title>
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	<description>生活中所接觸各種電腦及網路問題與懷舊模擬器的專業問題解決與新資訊介紹的網站</description>
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		<title>Pitfall 2600 — 這款經典遊戲在 AI 的協助下，已成功移植至世嘉 Mega Drive (Sega Genesis/Mega Drive) 主機</title>
		<link>https://blog.ocam.live/archives/5515</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Tue, 04 Aug 2026 02:53:22 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[MD]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5515</guid>

					<description><![CDATA[開發者 Paulo Manrique 成功將 1982 年的經典遊戲 Pitfall 2600 移植至 Seg [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">開發者 Paulo Manrique 成功將 1982 年的經典遊戲 <strong>Pitfall 2600</strong> 移植至 <strong>Sega Genesis / Mega Drive</strong> 主機，並提供兩種版本供玩家選擇。第一種是完全忠於原始雅達利 2600 視覺效果的 <strong>精確移植版</strong>，第二種則是利用 <strong>人工智慧（AI）</strong> 生成圖像的 <strong>重製版</strong>。<strong>重製版</strong> 增加了更豐富的十六位元美術細節、背景捲軸以及更廣闊的畫面視野，同時保留了原本的遊戲機制與碰撞判定。</p>



<h2 class="wp-block-heading">特點</h2>



<ul class="wp-block-list">
<li><strong>更開闊的遊戲世界</strong>：重製版移除了原作畫面頂部的 Activision 條幅以及空蕩的天空，將這些空間重新繪製為<strong>叢林、坑洞與洞穴</strong>，使視覺感受更加完整。</li>



<li><strong>全新的 16 位元美術資產</strong>：
<ul class="wp-block-list">
<li><strong>主角動畫翻新</strong>：主角 Harry 現在擁有**逐影格（frame-by-frame）**的動畫，包括 8 影格的跑步循環、爬梯以及盪藤蔓的動作。</li>



<li><strong>細節動態</strong>：畫面中的元素更加生動，例如<strong>鱷魚會真實地張開嘴巴</strong>、營火會有閃爍跳動的火花，而滾木也增加了實際滾動的動畫效果。</li>
</ul>
</li>



<li><strong>視差滾動背景（Parallax Jungle）</strong>：後方的森林背景會隨著 Harry 跑動而產生位移感（而非僅依據定時器移動），增加了畫面的立體深度。</li>



<li><strong>懸浮式 HUD 介面</strong>：分數與計時器改以帶有描邊的設計懸浮在樹冠層上方，並使用**費多拉帽（fedoras）**圖示來代表剩餘生命。</li>



<li><strong>利用 AI 技術重製</strong>：開發者利用 **AI 技術生成精靈圖（sprites）**來進行這場「偽重製（pseudo-remaster）」，雖然作者自謙技術尚不完美，但這展現了 AI 在老遊戲翻新上的潛力。</li>
</ul>



<h2 class="wp-block-heading">遊戲畫面</h2>



<div class="wp-block-stackable-columns stk-block-columns stk-block stk-d15cffc" data-block-id="d15cffc"><div class="stk-row stk-inner-blocks stk-block-content stk-content-align stk-d15cffc-column">
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<figure class="wp-block-image size-large"><img decoding="async" src="https://img.itch.zone/aW1hZ2UvNDg1MTU3MC8yODk4MTQzMC5wbmc=/original/ulmHkw.png" alt="Pitfall 2600 for Genesis Mega Drive" title="Pitfall 2600 — 這款經典遊戲在 AI 的協助下，已成功移植至世嘉 Mega Drive (Sega Genesis/Mega Drive) 主機"></figure>
</div></div></div>



<div class="wp-block-stackable-column stk-block-column stk-column stk-block stk-491dc3a" data-v="4" data-block-id="491dc3a"><div class="stk-column-wrapper stk-block-column__content stk-container stk-491dc3a-container stk--no-background stk--no-padding"><div class="stk-block-content stk-inner-blocks stk-491dc3a-inner-blocks">
<figure class="wp-block-image size-large"><img decoding="async" src="https://img.itch.zone/aW1hZ2UvNDg1MTU3MC8yODk4MTQzNS5wbmc=/original/FeIUdO.png" alt="Pitfall 2600 for Genesis Mega Drive" title="Pitfall 2600 — 這款經典遊戲在 AI 的協助下，已成功移植至世嘉 Mega Drive (Sega Genesis/Mega Drive) 主機"></figure>
</div></div></div>
</div></div>



<h2 class="wp-block-heading">下載</h2>



<p class="wp-block-paragraph"><a href="https://sirvh.itch.io/pitfall-2600-genesis/purchase" target="_blank" rel="noopener">https://sirvh.itch.io/pitfall-2600-genesis/purchase</a></p>



<p class="wp-block-paragraph">可自由選擇購買或直接下載</p>



<p class="wp-block-paragraph"></p>
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		<item>
		<title>N64 迪迪剛賽車 PC 版已可免費下載遊玩</title>
		<link>https://blog.ocam.live/archives/5505</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Sun, 02 Aug 2026 22:23:22 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[N64]]></category>
		<category><![CDATA[PC PORT]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5505</guid>

					<description><![CDATA[N64 迪迪剛賽車 PC 版是讓遊戲能以原生應用程式或瀏覽器方式運行，而非透過傳統模擬器執行。為了確保合法性， [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">N64 迪迪剛賽車 PC 版是讓遊戲能以<strong>原生應用程式</strong>或<strong>瀏覽器</strong>方式運行，而非透過傳統模擬器執行。為了確保合法性，專案本身<strong>不包含任何遊戲版權檔案</strong>，使用者必須自行準備合法的&nbsp;<strong>ROM 檔案</strong>才能遊玩。系統支援&nbsp;<strong>WebGPU</strong>&nbsp;與&nbsp;<strong>OpenGL</strong>&nbsp;渲染技術，提供包括寬螢幕、高解析度化以及原汁原味等多種<strong>顯示模式</strong>。目前該專案已支援&nbsp;<strong>Windows、macOS、Linux</strong>&nbsp;及各大主流瀏覽器，並持續進行效能優化與相容性測試。</p>



<nav class="wp-block-stackable-table-of-contents stk-block-table-of-contents stk-block stk-t8a37dz" data-block-id="t8a37dz"><style>.stk-t8a37dz .stk-table-of-contents__title{font-size:35px !important;}.stk-t8a37dz {border-top-left-radius:0px !important;border-top-right-radius:0px !important;border-bottom-right-radius:0px !important;border-bottom-left-radius:0px !important;overflow:hidden !important;box-shadow:none !important;}@media screen and (max-width:999px){.stk-t8a37dz .stk-table-of-contents__title{font-size:35px !important;}}</style><p class="stk-table-of-contents__title">文章內容</p><ul class="stk-table-of-contents__table"><li><a href="#n-64-迪迪剛賽車-pc-版特點">N64 迪迪剛賽車 PC 版特點</a></li><li><a href="#n-64-迪迪剛賽車-pc-版已知問題">N64 迪迪剛賽車 PC 版已知問題</a></li><li><a href="#n-64-迪迪剛賽車-pc-版遊戲畫面">N64 迪迪剛賽車 PC 版遊戲畫面</a></li><li><a href="#n-64-迪迪剛賽車-pc-版下載">N64 迪迪剛賽車 PC 版下載</a></li></ul></nav>



<h2 id="n-64-迪迪剛賽車-pc-版特點" class="wp-block-heading">N64 迪迪剛賽車 PC 版特點</h2>



<p class="wp-block-paragraph"><strong>畫面呈現模式 (Presentation Modes)</strong></p>



<p class="wp-block-paragraph">目前系統提供以下三種模式供選擇，預設為 <strong>Restored</strong>：</p>



<ol class="wp-block-list">
<li><strong>Pure (</strong><strong>&#8211;pure</strong><strong>)</strong>：
<ul class="wp-block-list">
<li><strong>忠實還原</strong>：完全依照原始遊戲呈現，採用 4:3 畫面比例與原始視角（FOV），不包含任何增強效果。</li>
</ul>
</li>



<li><strong>Restored (</strong><strong>&#8211;restored</strong><strong>)</strong>（預設模式）：
<ul class="wp-block-list">
<li><strong>現代化提升</strong>：在保持原始藝術風格的前提下，提供寬螢幕、超取樣（Supersampling）、高解析度 HUD 文字、各向異性過濾（Anisotropic filtering）與多級漸遠紋理（Mipmaps）。</li>
</ul>
</li>



<li><strong>Remastered (</strong><strong>&#8211;remastered</strong><strong>)</strong>（選用且開發中）：
<ul class="wp-block-list">
<li><strong>實驗性增強</strong>：在 Restored 的基礎上增加運行時 SDF 文字、針對賽車與角色的定向照明、地形投影陰影，以及具有各世界分級效果的線性光處理。</li>
</ul>
</li>
</ol>



<p class="wp-block-paragraph">此外，遊戲內的影片選項（Video Options）還允許即時調整<strong>長寬比</strong>、<strong>視角 (FOV)</strong> 與<strong>超取樣倍率</strong>。</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 id="n-64-迪迪剛賽車-pc-版已知問題" class="wp-block-heading">N64 迪迪剛賽車 PC 版<strong>已知問題</strong></h2>



<p class="wp-block-paragraph">目前版本的技術限制主要集中在以下幾個方面：</p>



<ul class="wp-block-list">
<li><strong>遊戲內容完整度</strong>：
<ul class="wp-block-list">
<li>尚未完成「從開始到工作人員名單」的自動化測試或完整驗證。</li>



<li><strong>銀幣進度</strong>、後期的魔王重賽、兩場 <strong>Wizpig 賽事</strong>以及最後的工作人員名單路徑目前均不在驗證範圍內。</li>
</ul>
</li>



<li><strong>渲染器與硬體相容性</strong>：
<ul class="wp-block-list">
<li><strong>OpenGL 限制</strong>：目前 OpenGL 僅作為診斷用途，因為其在開場動畫中存在已知的視覺一致性問題；macOS 與瀏覽器預設使用 <strong>WebGPU</strong>。</li>



<li><strong>Linux 支援</strong>：處於「盡力而為（Best effort）」狀態，在實體 GPU、Wayland 顯示伺服器與控制器廣度方面的測試尚不充足。</li>



<li><strong>Windows 路徑問題</strong>：目前無法處理非 ASCII 字元或過長的文件夾路徑，建議將程式與 ROM 放置於簡短且僅含英文的路徑中。</li>
</ul>
</li>



<li><strong>幀率與效能</strong>：
<ul class="wp-block-list">
<li><strong>原生幀率</strong>：預設維持在原始的 <strong>30 FPS</strong>。雖然提供「不限幀率（Uncapped）」等選項，但這些仍處於<strong>實驗階段</strong>，不會增加唯一的視覺幀數，也不會改變遊戲時序，且可能增加 CPU 負擔。</li>



<li><strong>禁用運動平滑</strong>：為了避免 UI 偏移或幾何圖形破碎等問題，目前禁用了運動平滑（Motion smoothing）。</li>
</ul>
</li>



<li><strong>系統與安全性</strong>：
<ul class="wp-block-list">
<li><strong>macOS 簽署</strong>：1.0.3 版本的 macOS 檔案未經過 Apple 公證（Notarized），因此首次啟動需要手動在系統設定中核准。</li>



<li><strong>無輔助功能</strong>：目前的介面不支援螢幕閱讀器（如 VoiceOver）等輔助技術。</li>
</ul>
</li>
</ul>



<p class="wp-block-paragraph">這些限制大多已被列入開發藍圖（Roadmap）中，待未來版本修復或改進</p>



<h2 id="n-64-迪迪剛賽車-pc-版遊戲畫面" class="wp-block-heading">N64 迪迪剛賽車 PC 版遊戲畫面</h2>



<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="860" height="554" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-23-860x554.png" alt="N64 迪迪剛賽車 PC 版已可免費下載遊玩" class="wp-image-5507" title="N64 迪迪剛賽車 PC 版已可免費下載遊玩" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-23-860x554.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-23-600x387.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-23-768x495.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-23.png 1265w" sizes="(max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img decoding="async" width="860" height="553" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-24-860x553.png" alt="The PC version of N64s Diddy Kong Racing is now available for free download and play" class="wp-image-5508" title="N64 迪迪剛賽車 PC 版已可免費下載遊玩" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-24-860x553.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-24-600x386.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-24-768x494.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-24.png 1271w" sizes="(max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img decoding="async" width="860" height="553" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-25-860x553.png" alt="The PC version of N64&#039;s Diddy Kong Racing SCREENSHOT" class="wp-image-5509" title="N64 迪迪剛賽車 PC 版已可免費下載遊玩" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-25-860x553.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-25-600x385.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-25-768x493.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-25.png 1267w" sizes="(max-width: 860px) 100vw, 860px" /></figure>



<h2 id="n-64-迪迪剛賽車-pc-版下載" class="wp-block-heading">N64 迪迪剛賽車 PC 版下載</h2>



<p class="wp-block-paragraph"><a href="https://github.com/akratch/goldenballoon/tags" target="_blank" rel="noopener">https://github.com/akratch/goldenballoon/tags</a></p>



<p class="wp-block-paragraph">ROM 目前只支援美版。日版不支援。</p>



<p class="wp-block-paragraph"><a href="https://www.google.com/search?q=n64+Diddy+Kong+Racing+rom+download&amp;oq=&amp;gs_lcrp=EgZjaHJvbWUqCQgCEEUYOxjCAzIJCAAQRRg7GMIDMgkIARBFGDsYwgMyCQgCEEUYOxjCAzIJCAMQRRg7GMIDMgkIBBBFGDsYwgMyCQgFEEUYOxjCAzIJCAYQRRg7GMIDMgkIBxBFGDsYwgPSAQkzMTAwajBqMTWoAgiwAgE&amp;sourceid=chrome&amp;source=chrome.rb&amp;ie=UTF-8" target="_blank" rel="noreferrer noopener">SEARCH</a></p>



<p class="wp-block-paragraph"></p>
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		<item>
		<title>同人宇宙巡航艦 &#8211; Spolous II 0505 版已發佈</title>
		<link>https://blog.ocam.live/archives/5497</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Sun, 02 Aug 2026 04:01:54 +0000</pubDate>
				<category><![CDATA[科技新聞]]></category>
		<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[PC]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5497</guid>

					<description><![CDATA[由 suppon 開發的 2.5D 橫向捲軸射擊遊戲 《SPOLOUS II》，該作品被視為向經典遊戲《宇宙巡 [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">由 <strong>suppon</strong> 開發的 2.5D 橫向捲軸射擊遊戲 <strong>《SPOLOUS II》</strong>，該作品被視為向經典遊戲《宇宙巡航艦》（Gradius）系列致敬的傑作。遊戲目前的 <strong>0.5 版本</strong> 已在 itch.io 平台上開放免費下載，特色包含多達 <strong>14 種可解鎖戰機</strong> 與專業製作的背景音樂。玩家與評論者指出，本作擁有極高的完成度與<strong>挑戰難度</strong>，並提供多樣化的武器系統與強化機制。透過開發日誌與玩家實況，我們可以看到作者持續修復漏洞並計劃在 <strong>2028 年</strong> 推出功能更完善的正式版。整體而言，這款獨立作品因其精緻的 <strong>3D 建模</strong> 與誠意十足的復古氛圍，在射擊遊戲社群中獲得了高度評價。</p>



<h2 class="wp-block-heading">特點</h2>



<p class="wp-block-paragraph">核心玩法</p>



<ul class="wp-block-list">
<li><strong>能量條強化系統</strong>：這是本作的核心機制。玩家透過收集關卡中出現的<strong>膠囊（Items）</strong>，畫面下方的能量條會依序亮起。當移動到想要的強化項目（如速度、飛彈、雷射等）時，按下「Power Up」按鈕即可強化自機。</li>



<li><strong>多樣化的機體選擇</strong>：遊戲初期提供 3 種不同類型的自機。玩家可以透過遊戲中賺取的「Credit」來解鎖新機體，<strong>總計可提供多達 14 種機體供選擇</strong>。</li>



<li><strong>關卡與難度</strong>：目前版本（v0.5）提供「Route A」路徑，包含 <strong>7 個各具特色的關卡</strong>。通關後可解鎖更高難度的 Route A。</li>
</ul>



<p class="wp-block-paragraph">遊戲特色</p>



<ul class="wp-block-list">
<li><strong>2.5D 視覺進化</strong>：與前作相比，本作的大部分角色與地形場景均採用 <strong>3D 多邊形渲染</strong>，營造出豐富的空間感與現代化的視覺效果。</li>



<li><strong>致敬與彩蛋</strong>：遊戲中處處充滿對 90 年代經典射擊遊戲（如《Gradius III》、《Gradius V》與《Salamander》）的致敬，包括地形設計、Boss 戰機制與武裝特色。</li>



<li><strong>專業級配樂</strong>：遊戲 BGM 由專業聲音創作者 <strong>神坂なおや (Naoya Kamisaka)</strong> 製作，提供了極具動感且高品質的音頻體驗，大幅增強了遊戲的沉浸感。</li>



<li><strong>獨特的武裝機制</strong>：
<ul class="wp-block-list">
<li><strong>多樣化的 Option（子機）</strong>：例如可以 45 度角固定的「Rolling Multiple」或可固定位置的「Freeze Option」。</li>



<li><strong>特殊武裝</strong>：包括讓玩家感到爽快的「Lock-on Laser（鎖定雷射）」與「Chain Laser」等強力武器。</li>
</ul>
</li>



<li><strong>刻意的「減速 (Slowdown)」設計</strong>：為了讓玩家在子彈密集、畫面繁忙時仍能應對攻擊，製作者<strong>刻意在遊戲中保留了減速效果</strong>，這也是許多經典街機射擊遊戲的精髓之一。</li>



<li><strong>高度自定義的控制</strong>：遊戲支援手把、鍵盤與滑鼠操作，並允許玩家在設定選單中完全自定義按鍵配置</li>
</ul>



<h2 class="wp-block-heading">下載</h2>



<p class="wp-block-paragraph"><a href="https://suppon.itch.io/spolous-ii" target="_blank" rel="noopener">https://suppon.itch.io/spolous-ii</a></p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="795" height="599" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-19.png" alt="Spolous II download" class="wp-image-5499" title="同人宇宙巡航艦 - Spolous II 0505 版已發佈" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-19.png 795w, https://blog.ocam.live/wp-content/uploads/2026/08/image-19-600x452.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-19-768x579.png 768w" sizes="auto, (max-width: 795px) 100vw, 795px" /></figure>



<h2 class="wp-block-heading">遊戲畫面</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="468" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-20-860x468.png" alt="Spolous II v0505 screenshot" class="wp-image-5500" title="同人宇宙巡航艦 - Spolous II 0505 版已發佈" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-20-860x468.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-20-600x327.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-20-768x418.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-20-1536x836.png 1536w, https://blog.ocam.live/wp-content/uploads/2026/08/image-20.png 1778w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="487" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-21-860x487.png" alt="Spolous II v0505 screenshot" class="wp-image-5501" title="同人宇宙巡航艦 - Spolous II 0505 版已發佈" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-21-860x487.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-21-600x340.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-21-768x435.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-21-1536x870.png 1536w, https://blog.ocam.live/wp-content/uploads/2026/08/image-21.png 1781w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="467" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-22-860x467.png" alt="同人宇宙巡航艦 - Spolous II 0505 版已發佈" class="wp-image-5502" title="同人宇宙巡航艦 - Spolous II 0505 版已發佈" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-22-860x467.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-22-600x326.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-22-768x417.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-22-1536x834.png 1536w, https://blog.ocam.live/wp-content/uploads/2026/08/image-22.png 1776w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>
]]></content:encoded>
					
		
		
		<media:content url="https://blog.ocam.live/wp-content/uploads/2026/08/Spolous-II-v0505-Has-Been-Released-Download-and-Start-Playing-Now.png" medium="image"></media:content>
            	</item>
		<item>
		<title>Sega MD Mega R-Type™ DEMO 1.3 版已可下載試玩</title>
		<link>https://blog.ocam.live/archives/5491</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Sun, 02 Aug 2026 03:33:19 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[科技新聞]]></category>
		<category><![CDATA[MD]]></category>
		<category><![CDATA[SEGA]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5491</guid>

					<description><![CDATA[Mega R-Type 是由獨立開發者 Andrea Baldiraghi（化名 TheRoboz）為 Seg [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><strong>Mega R-Type</strong> 是由獨立開發者 Andrea Baldiraghi（化名 TheRoboz）為 <strong>Sega Mega Drive / Genesis</strong> 系統開發的一款粉絲自製移植遊戲，目前的 DEMO 版已可遊玩完整的 4 個關卡，並有 2 種不同的難度可調整。</p>



<h2 class="wp-block-heading">特點</h2>



<p class="wp-block-paragraph">1. 豐富的自定義與模式選項</p>



<p class="wp-block-paragraph">這款移植版不僅追求還原，還整合了多種版本的特色與現代化選項：</p>



<ul class="wp-block-list">
<li><strong>多種音軌選擇</strong>：玩家可以切換 <strong>Arcade（大型電玩）</strong>、<strong>Amiga</strong> 以及專門製作的 <strong>Mega Remix（混音版）</strong> 音軌。</li>



<li><strong>三種螢幕顯示模式</strong>：提供 PC-Engine 風格的垂直捲動模式、HUD 在上方的 <em>R-Type Dimensions</em> 模式，以及 HUD 在下方的全螢幕模式。</li>



<li><strong>自定義選項</strong>：遊戲包含「大量 Mega 選項（Tons of Mega Options）」，並附帶音樂播放器（Sound Test）功能。</li>
</ul>



<p class="wp-block-paragraph">2. 全新的獨佔內容</p>



<p class="wp-block-paragraph">開發者在移植過程中加入了原版大型電玩所沒有的內容：</p>



<ul class="wp-block-list">
<li><strong>全新戰機「Middo」</strong>：這是一架被 Bydo 帝國感染並融合而成的「有機武器」戰機，擁有<strong>全新的 Force（武力體）控制方式</strong>。</li>



<li><strong>Leo 戰機原型</strong>：玩家可以使用 Leo 戰機的原型機，該機體沒有 Force Pod，但可以透過射擊能量水晶來改變其顏色。</li>



<li><strong>秘密關卡</strong>：加入了一個原版大型電玩中不存在，但曾出現在 Compile 製作的 Master System 移植版中的秘密關卡。</li>
</ul>



<p class="wp-block-paragraph">3. 技術優化與操作改進</p>



<p class="wp-block-paragraph">遊戲針對 Mega Drive 硬體進行了深度優化：</p>



<ul class="wp-block-list">
<li><strong>流暢的效能</strong>：遊戲過程非常流暢，幾乎沒有性能下降（Slowdown）或畫面閃爍（Flicker）的問題。</li>



<li><strong>操作回饋強化</strong>：在 1.3 版本更新中，改進了手動射擊的反應速度（玩家連按按鈕的速度可超過自動射擊），並強化了音效品質。</li>



<li><strong>速度調整</strong>：玩家戰機的移動速度現在可以進行 8 個層級的調整。</li>



<li><strong>即時重生模式</strong>：改進了即時重生模式，並提供 2 秒的閃爍無敵時間。</li>
</ul>



<p class="wp-block-paragraph">4. 追求「大型電玩完美度」</p>



<p class="wp-block-paragraph">開發團隊致力於讓這款作品達到「大型電玩完美（Arcade Perfect）」的程度：</p>



<ul class="wp-block-list">
<li><strong>精確的判定與動畫</strong>：1.3 版本調整了防空雷射與武力體的碰撞判定，並為子彈加入了缺失的動畫。</li>



<li><strong>Boss 戰策略調整</strong>：針對第一關 Boss 的 Force Pod 物理特性進行了微調，使其無法輕易「黏」在 Boss 弱點上，從而增加戰鬥的策略性。</li>



<li><strong>跨平台資產整合</strong>：在某些關卡（如第 6 關）中使用了來自 PC-Engine 版本的資源</li>
</ul>



<h2 class="wp-block-heading">遊戲畫面</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="701" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-18-860x701.png" alt="image 18" class="wp-image-5494" title="Sega MD Mega R-Type™ DEMO 1.3 版已可下載試玩" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-18-860x701.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-18-600x489.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-18-768x626.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-18.png 872w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="699" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-17-860x699.png" alt="image 17" class="wp-image-5493" title="Sega MD Mega R-Type™ DEMO 1.3 版已可下載試玩" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-17-860x699.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-17-600x488.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-17-768x624.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-17.png 877w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<h2 class="wp-block-heading">下載</h2>



<p class="wp-block-paragraph"><a href="https://theroboz.itch.io/mega-r-type" target="_blank" rel="noopener">https://theroboz.itch.io/mega-r-type</a></p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="401" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-16-860x401.png" alt="image 16" class="wp-image-5492" title="Sega MD Mega R-Type™ DEMO 1.3 版已可下載試玩" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-16-860x401.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-16-600x280.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-16-768x359.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-16.png 1101w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>
]]></content:encoded>
					
		
		
		<media:content url="https://blog.ocam.live/wp-content/uploads/2026/08/Sega-Mega-Drive-Mega-R-Type™-DEMO-v1.3-is-out-now-Download-and-play-today.png" medium="image"></media:content>
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		<item>
		<title>Xbox360 音速小子 Unleashed PC 版已可免費下載</title>
		<link>https://blog.ocam.live/archives/5478</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Sun, 02 Aug 2026 00:02:54 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[PC PORT]]></category>
		<category><![CDATA[XBOX360]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5478</guid>

					<description><![CDATA[Xbox360 音速小子 Unleashed PC 版已可免費下載。該程式支援 Windows 與 Linux [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Xbox360 音速小子 Unleashed PC 版已可免費下載。該程式支援 Windows 與 Linux 系統，並整合了高解析度、高幀率、超寬螢幕支援及非同步著色器編譯等效能優化。使用者必須自備合法取得的遊戲檔案方可安裝，系統內建了便捷的安裝嚮導與功能豐富的設定選單。此外，專案還包含原生的模組支援與成就系統，致力於在現代硬體上精準重現並提升原版遊戲的視覺表現。</p>



<h2 class="wp-block-heading">特點</h2>



<p class="wp-block-paragraph"><strong>畫質增強功能</strong></p>



<ul class="wp-block-list">
<li><strong>高解析度與超寬螢幕支持</strong>：原生支援高解析度以及 <strong>21:9 或更寬</strong> 的超寬螢幕比例，並提供 UI 對齊選項。</li>



<li><strong>抗鋸齒強化</strong>：提供超越原版 2x 水準的 <strong>MSAA（多重採樣抗鋸齒）</strong>，以及改善透明貼圖邊緣視覺效果的 <strong>Alpha to Coverage</strong> 技術。</li>



<li><strong>高品質後處理特效</strong>：
<ul class="wp-block-list">
<li><strong>景深（DoF）</strong>：透過逆向工程重建原版公式，並根據目標解析度新增 5&#215;5、7&#215;7 與 9&#215;9 的採樣選項，解決了模擬器中解析度提高後效果失效的問題。</li>



<li><strong>動態模糊（Motion Blur）</strong>：提供「增強型」選項，透過更多採樣實現更流暢的模糊效果。</li>
</ul>
</li>



<li><strong>貼圖與渲染改進</strong>：
<ul class="wp-block-list">
<li>支援 <strong>雙三次貼圖過濾（Bicubic Texture Filtering）</strong>，大幅提升全球光照（Global Illumination）貼圖的細節。</li>



<li>採用更精確的 <strong>反向 Z 緩衝技術（reverse Z）</strong>，消除絕大多數的閃爍（Z-fighting）問題，並修復了特定關卡中抖動的動態模糊。</li>
</ul>
</li>



<li><strong>視覺色彩優化</strong>：預設採用與 PS3 版本一致的鮮豔色彩（取消了 Xbox 360 版的色彩校正濾鏡），但保留了可選的 Xbox 360 原始暖色調濾鏡選項。</li>
</ul>



<p class="wp-block-paragraph"><strong>效能與技術提升</strong></p>



<ul class="wp-block-list">
<li><strong>高幀率支持</strong>：遊戲預設解鎖至 <strong>60 FPS</strong>，並在選單中提供更高或不限幀率的設定，同時修復了大量因高幀率引發的程式邏輯問題（Glitches）。</li>



<li><strong>全新高效能渲染器</strong>：從零開始撰寫的渲染器，能將繪圖調用高效轉換為現代 API（D3D12 或 Vulkan），並利用 <strong>多執行緒（multi-threading）</strong> 與 <strong>無綁定貼圖（bindless textures）</strong> 等技術提升效能。</li>



<li><strong>非同步著色器編譯</strong>：與模擬器不同，此移植版將著色器編譯（Pipeline Compilation）整合至素材載入過程中，<strong>消除</strong>了遊戲中首次出現新特效或物件時產生的卡頓。</li>



<li><strong>低輸入延遲</strong>：整合了現代輸入延遲降低技術，包括在 D3D12 與 Vulkan 中支援 <strong>可等待交換鏈（Waitable Swap Chains）</strong>，以及 D3D12 的 <strong>Flip Models</strong> 呈現模式，使遊戲反應更靈敏。</li>



<li><strong>串流優化</strong>：利用現代 API 特有的 <strong>並行傳輸隊列（parallel transfer queues）</strong>，更有效率地利用 PCI-E 頻寬來處理大量的遊戲素材串流載入</li>
</ul>



<h2 class="wp-block-heading">下載</h2>



<p class="wp-block-paragraph"><a href="https://github.com/hedge-dev/UnleashedRecomp/tags" target="_blank" rel="noopener">https://github.com/hedge-dev/UnleashedRecomp/tags</a></p>



<p class="wp-block-paragraph">ROM (archive.org)</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="254" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-8-860x254.png" alt="image 8" class="wp-image-5479" title="Xbox360 音速小子 Unleashed PC 版已可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-8-860x254.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-8-600x177.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-8-768x226.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-8.png 1272w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<h2 class="wp-block-heading">安裝(空間建議有 10GB)</h2>



<p class="wp-block-paragraph">選英文。其它語系應也可以</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="370" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-9-860x370.png" alt="Sonic Unleashed PC port installation" class="wp-image-5480" title="Xbox360 音速小子 Unleashed PC 版已可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-9-860x370.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-9-600x258.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-9-768x331.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-9-1536x661.png 1536w, https://blog.ocam.live/wp-content/uploads/2026/08/image-9.png 1731w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<p class="wp-block-paragraph">點 ADD FILES 。選 SonicUnleashed.iso 跟 Title Update 2 目錄裡的 TU_19KA20I_0000004000000.00000000000G1</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="381" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-10-860x381.png" alt="Sonic Unleashed PC port installation" class="wp-image-5481" title="Xbox360 音速小子 Unleashed PC 版已可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-10-860x381.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-10-600x266.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-10-768x340.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-10-1536x680.png 1536w, https://blog.ocam.live/wp-content/uploads/2026/08/image-10.png 1792w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<p class="wp-block-paragraph">把 DLC 的壓縮檔解開來，然後把最裡頭的檔案全部放一起</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="186" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-12-860x186.png" alt="Sonic Unleashed DLC file " class="wp-image-5483" title="Xbox360 音速小子 Unleashed PC 版已可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-12-860x186.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-12-600x130.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-12-768x166.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-12.png 1274w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="150" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-13-860x150.png" alt="Sonic Unleashed DLC file name" class="wp-image-5484" title="Xbox360 音速小子 Unleashed PC 版已可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-13-860x150.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-13-600x105.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-13-768x134.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-13.png 1242w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<p class="wp-block-paragraph">點 ADD FILES 。把 6 個 DLC 一個一個加進去。之後再點 NEXT 等待遊戲資源全部取得後就可遊玩。</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="382" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-11-860x382.png" alt="Sonic Unleashed PC port installation" class="wp-image-5482" title="Xbox360 音速小子 Unleashed PC 版已可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-11-860x382.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-11-600x266.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-11-768x341.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-11-1536x681.png 1536w, https://blog.ocam.live/wp-content/uploads/2026/08/image-11.png 1729w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<h2 class="wp-block-heading">遊戲畫面</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="383" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-14-860x383.png" alt="Sonic Unleashed PC port screenshot" class="wp-image-5486" title="Xbox360 音速小子 Unleashed PC 版已可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-14-860x383.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-14-600x267.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-14-768x342.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-14-1536x685.png 1536w, https://blog.ocam.live/wp-content/uploads/2026/08/image-14.png 1788w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="371" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-15-860x371.png" alt="Sonic Unleashed PC port screenshot" class="wp-image-5487" title="Xbox360 音速小子 Unleashed PC 版已可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-15-860x371.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-15-600x259.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-15-768x331.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-15-1536x662.png 1536w, https://blog.ocam.live/wp-content/uploads/2026/08/image-15.png 1814w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>


<div class="wp-block-stackable-heading stk-block-heading stk-block-heading--v2 stk-block stk-7280d78" id="x-68000-games-supporting" data-block-id="7280d78"><h2 class="stk-block-heading__text">延伸閱讀</h2></div><div class="reading-grid"><a href="https://blog.ocam.live/archives/4939" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2026/04/SuperZsnesLogo-300x300.webp" class="attachment-thumbnail size-thumbnail" alt="SuperZsnesLogo" title="Xbox360 音速小子 Unleashed PC 版已可免費下載">
      <div class="card-content">
        <div class="card-title">老牌 ZSNES 全新改版成 Super ZSNES &#8211; 全新 GPU-powered PPU 渲染 </div>
      </div>
		</a><a href="https://blog.ocam.live/archives/5307" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2026/07/The-PC-version-of-the-classic-racing-game-Virtua-Racing-is-now-available-for-download-300x300.png" class="attachment-thumbnail size-thumbnail" alt="The PC version of the classic racing game Virtua Racing is now available for download" title="Xbox360 音速小子 Unleashed PC 版已可免費下載">
      <div class="card-content">
        <div class="card-title">經典賽車遊戲 VR 賽車（Virtua Racing）PC 版已經可以下載</div>
      </div>
		</a><a href="https://blog.ocam.live/archives/4623" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2025/12/星戰火狐-DC-300x300.jpg" class="attachment-thumbnail size-thumbnail" alt="星戰火狐 DC" title="Xbox360 音速小子 Unleashed PC 版已可免費下載">
      <div class="card-content">
        <div class="card-title">星戰火狐 DC (Star Fox 64 for Sega Dreamcast) 已發佈</div>
      </div>
		</a></div></ul>
]]></content:encoded>
					
		
		
		<media:content url="https://blog.ocam.live/wp-content/uploads/2026/08/The-PC-version-of-Xbox-360s-Sonic-Unleashed-is-now-available-for-free-download.png" medium="image"></media:content>
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		<item>
		<title>N64 阿邦阿卡大冒險 &#8211; 電腦版已可下載 (N64 Banjo Kazooie)</title>
		<link>https://blog.ocam.live/archives/5464</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Sat, 01 Aug 2026 23:01:57 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[N64]]></category>
		<category><![CDATA[PC PORT]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5464</guid>

					<description><![CDATA[N64 阿邦阿卡大冒險 &#8211; 電腦版已可下載 。這是由 HarbourMasters 團隊開發的 B [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">N64 阿邦阿卡大冒險 &#8211; 電腦版已可下載 。這是由 <strong>HarbourMasters</strong> 團隊開發的 <strong>Banjo-Kazooie</strong>（阿邦阿卡大冒險）電腦移植版。該程式並不包含受版權保護的遊戲資產，使用者必須自備合法的 <strong>ROM 檔案</strong>才可正常的遊玩。此 PC 版支援 <strong>Windows、Linux 與 macOS</strong> 等不同作業系統。此外專案還支援<strong>多國語言包</strong>、社群製作的 **ROM 改版（Romhacks）**以及自定義素材，讓玩家能獲得更現代化的遊戲體驗。</p>



<h2 class="wp-block-heading">下載 PC 版主程式</h2>



<p class="wp-block-paragraph"><a href="https://github.com/HarbourMasters/Lighthouse/tags" target="_blank" rel="noopener">https://github.com/HarbourMasters/Lighthouse/tags</a></p>



<h2 class="wp-block-heading">合法的 ROM Z64 格式</h2>



<p class="wp-block-paragraph">如果你的 ROM 格式是 N64 格式。可用 <a href="https://hack64.net/tools/swapper.php" target="_blank" rel="noreferrer noopener">https://hack64.net/tools/swapper.php</a> 轉成 z64 格式。</p>



<ul class="wp-block-list">
<li><code>baserom.us.v10.z64</code>: <code>1fe1632098865f639e22c11b9a81ee8f29c75d7a</code></li>



<li><code>baserom.us.v11.z64</code>: <code>ded6ee166e740ad1bc810fd678a84b48e245ab80</code></li>



<li><code>baserom.jp.z64</code>: <code>90726d7e7cd5bf6cdfd38f45c9acbf4d45bd9fd8</code></li>



<li><code>baserom.pal.z64</code>: <code>bb359a75941df74bf7290212c89fbc6e2c5601fe</code></li>
</ul>



<p class="wp-block-paragraph"><a href="https://www.google.com/search?q=banjo+kazooie+japan+site%3Awowroms.com&amp;oq=banjo+kazooie+japan+site%3Awowroms.com&amp;gs_lcrp=EgZjaHJvbWUyBggAEEUYOdIBBzM1OGowajeoAgCwAgA&amp;sourceid=chrome&amp;source=chrome.ob&amp;ie=UTF-8" target="_blank" rel="noreferrer noopener">Search</a></p>



<h2 class="wp-block-heading">開始產生遊戲檔</h2>



<p class="wp-block-paragraph">把 ROM 跟主程式放一起</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="209" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-3-860x209.png" alt="image 3" class="wp-image-5467" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-3-860x209.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-3-600x146.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-3-768x187.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-3.png 1254w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<p class="wp-block-paragraph">放一起可直接選 Yes . 如未放一起則會要求選 ROM 的位置</p>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="628" height="499" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-2.png" alt="image 2" class="wp-image-5466" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-2.png 628w, https://blog.ocam.live/wp-content/uploads/2026/08/image-2-600x477.png 600w" sizes="auto, (max-width: 628px) 100vw, 628px" /></figure>



<h2 class="wp-block-heading">產生遊戲資源檔中</h2>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="630" height="499" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-4.png" alt="image 4" class="wp-image-5468" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-4.png 630w, https://blog.ocam.live/wp-content/uploads/2026/08/image-4-600x475.png 600w" sizes="auto, (max-width: 630px) 100vw, 630px" /></figure>



<h2 class="wp-block-heading">控制 KEY </h2>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>N64</th><th>A</th><th>B</th><th>Z</th><th>Start</th><th>Analog stick</th><th>C buttons</th><th>D-Pad</th></tr></thead><tbody><tr><td>Keyboard</td><td>X</td><td>C</td><td>Z</td><td>Space</td><td>WASD</td><td>Arrow keys</td><td>TFGH</td></tr></tbody></table></figure>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>Keys</th><th>Action</th></tr></thead><tbody><tr><td>ESC</td><td>Toggle menubar</td></tr><tr><td>Ctrl+R</td><td>Reset</td></tr><tr><td>F11</td><td>Fullscreen</td></tr><tr><td>Tab</td><td>Toggle Alternate assets</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">遊戲畫面</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="723" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-5-860x723.png" alt="image 5" class="wp-image-5471" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-5-860x723.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-5-600x504.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-5-768x645.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-5.png 1176w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="735" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-6-860x735.png" alt="image 6" class="wp-image-5472" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-6-860x735.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-6-600x513.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-6-768x657.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-6.png 1173w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="716" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-7-860x716.png" alt="image 7" class="wp-image-5473" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-7-860x716.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-7-600x499.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-7-768x639.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-7.png 1167w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>


<div class="wp-block-stackable-heading stk-block-heading stk-block-heading--v2 stk-block stk-7280d78" id="x-68000-games-supporting" data-block-id="7280d78"><h2 class="stk-block-heading__text">延伸閱讀</h2></div><div class="reading-grid"><a href="https://blog.ocam.live/archives/4125" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2025/06/mario_kart_64_pc_port-300x300.jpg" class="attachment-thumbnail size-thumbnail" alt="mario_kart_64_pc_port" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)">
      <div class="card-content">
        <div class="card-title">Mario Kart 64 PC 版已經發佈</div>
      </div>
		</a><a href="https://blog.ocam.live/archives/5374" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2026/07/Super-Nintendo-Star-Fox-Super-FX3-chip-mod-has-been-released-300x300.png" class="attachment-thumbnail size-thumbnail" alt="Super Nintendo Star Fox Super FX3 chip mod has been released" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)">
      <div class="card-content">
        <div class="card-title">超級任天堂之星戰火狐 Super FX3 晶片改版已經發佈</div>
      </div>
		</a><a href="https://blog.ocam.live/archives/4915" class="card">
      <img loading="lazy" decoding="async" width="300" height="300" src="https://blog.ocam.live/wp-content/uploads/2026/04/cobra2.cover_-300x300.png" class="attachment-thumbnail size-thumbnail" alt="PC Engine CD-ROM 眼鏡蛇 2 傳説之男繁體中文化" title="N64 阿邦阿卡大冒險 - 電腦版已可下載 (N64 Banjo Kazooie)">
      <div class="card-content">
        <div class="card-title">PC Engine CD-ROM 眼鏡蛇 2 傳説之男繁體中文化</div>
      </div>
		</a></div></ul>



<p class="wp-block-paragraph"></p>
]]></content:encoded>
					
		
		
		<media:content url="https://blog.ocam.live/wp-content/uploads/2026/08/Banjo-Kazooie-N64-PC-version-is-now-available-for-download.png" medium="image"></media:content>
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		<item>
		<title>任天堂 GBC 寶可夢 &#8211; 黃 PC 版已發佈。可免費下載</title>
		<link>https://blog.ocam.live/archives/5455</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Fri, 31 Jul 2026 23:32:35 +0000</pubDate>
				<category><![CDATA[程式設言]]></category>
		<category><![CDATA[GBC]]></category>
		<category><![CDATA[PC PORT]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5455</guid>

					<description><![CDATA[任天堂 GBC 寶可夢 &#8211; 黃 PC 版已發佈。這是一個名為 Gen1Recomp 的開源專案，旨 [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">任天堂 GBC 寶可夢 &#8211; 黃 PC 版已發佈。這是一個名為 <strong>Gen1Recomp</strong> 的開源專案，旨在利用 <strong>Lua</strong> 語言與 <strong>LÖVE2D</strong> 引擎重新打造第一代寶可夢遊戲。該程式在 0.1.46 版開始支援黃版的寶可夢，雖然目前是 alpha 版。但測試起來個人沒發覺大問題。應該可以正常的遊玩，而且此程式支援線上更新，作者也更新的很快。</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="636" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-860x636.png" alt="任天堂 GBC 寶可夢 - 黃 PC 版已發佈" class="wp-image-5459" title="任天堂 GBC 寶可夢 - 黃 PC 版已發佈。可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-860x636.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-600x444.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-768x568.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image.png 1023w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<h2 class="wp-block-heading">各版本差異(AI)</h2>



<p class="wp-block-paragraph">寶可夢 紅 / 藍 / 黃版 差異對照表</p>



<figure class="wp-block-table"><table class="has-fixed-layout"><tbody><tr><th>比較項目</th><th>紅版 (Red) / 藍版 (Blue)</th><th>黃版 (Yellow)</th></tr><tr><td><strong>初始寶可夢</strong></td><td>從妙蛙種子、小火龍、傑尼龜中<strong>三選一</strong>。</td><td>強制獲得<strong>皮卡丘</strong>；後續可透過特定劇情獲得全部三隻原始初始寶可夢。</td></tr><tr><td><strong>劇情背景</strong></td><td>調性較中性，主角沒有特定背景，強調玩家的英雄體驗。</td><td><strong>基於早期動畫劇情</strong>，皮卡丘會跟隨在主角身後，並有友誼度系統。</td></tr><tr><td><strong>火箭隊對手</strong></td><td>面對的是一般的火箭隊成員。</td><td>動畫中的角色<strong>武藏和小次郎</strong>會作為對手出現。</td></tr><tr><td><strong>道館館主隊伍</strong></td><td>使用原創遊戲設定的隊伍。</td><td>隊伍更改為與<strong>動畫中匹配的寶可夢</strong> (例如坂木會使用貓老大)。</td></tr><tr><td><strong>勁敵 (小茂) 隊伍</strong></td><td>根據玩家選擇的初始寶可夢，勁敵會選擇剋制玩家的屬性。</td><td>勁敵的初始寶可夢為<strong>伊布</strong>，其進化型態會根據玩家初期戰鬥的勝負而改變。</td></tr><tr><td><strong>皮卡丘進化</strong></td><td>皮卡丘可以自由使用雷之石進化。</td><td>夥伴皮卡丘<strong>拒絕使用雷之石進化</strong> (除非交易到其他版本進化後再換回)。</td></tr><tr><td><strong>地圖與小遊戲</strong></td><td>華藍洞窟佈局為紅藍版標準樣式。</td><td>華藍洞窟佈局與紅藍版不同；包含<strong>衝浪皮卡丘</strong>迷你遊戲。</td></tr><tr><td><strong>NPC 參考</strong></td><td>一般訓練家對話。</td><td>部分訓練家參考了動畫角色 (如擁有 100 連勝穿山鼠的阿明)。</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">下載</h2>



<p class="wp-block-paragraph"><a href="https://github.com/bryanthaboi/pokemon-gen1-recomp-project" target="_blank" rel="noopener">https://github.com/bryanthaboi/pokemon-gen1-recomp-project</a></p>



<p class="wp-block-paragraph">Pokemon Red and Blue 請合法取得 ROM</p>



<ul class="wp-block-list">
<li>Red:&nbsp;<code>ea9bcae617fdf159b045185467ae58b2e4a48b9a</code></li>



<li>Blue:&nbsp;<code>d7037c83e1ae5b39bde3c30787637ba1d4c48ce2</code></li>



<li>Yellow: <code>cc7d03262ebfaf2f06772c1a480c7d9d5f4a38e1</code></li>
</ul>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="641" src="https://blog.ocam.live/wp-content/uploads/2026/08/image-1-860x641.png" alt="任天堂 GBC 寶可夢 - 黃 PC 版已發佈" class="wp-image-5460" title="任天堂 GBC 寶可夢 - 黃 PC 版已發佈。可免費下載" srcset="https://blog.ocam.live/wp-content/uploads/2026/08/image-1-860x641.png 860w, https://blog.ocam.live/wp-content/uploads/2026/08/image-1-600x447.png 600w, https://blog.ocam.live/wp-content/uploads/2026/08/image-1-768x572.png 768w, https://blog.ocam.live/wp-content/uploads/2026/08/image-1.png 1011w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>
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		<item>
		<title>FC 鬥者的輓歌金手指</title>
		<link>https://blog.ocam.live/archives/5451</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Fri, 31 Jul 2026 08:00:54 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[FC]]></category>
		<category><![CDATA[金手指]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5451</guid>

					<description><![CDATA[這是我的 YT 開金手指快速過關使用的金手指。用 AI 把說明改成中文。這樣英文苦手的就可以了解每一項金手指的 [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">這是我的 YT 開金手指快速過關使用的金手指。用 AI 把說明改成中文。這樣英文苦手的就可以了解每一項金手指的功用。也可用在 Retroarch 上。只要 Retroarch 的字型設定有支援中文字就可以正確看到中文說明，不然有可能是亂碼。</p>



<h2 class="wp-block-heading">金手指</h2>



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cheat2_desc = "大量時間"
cheat2_enable = "false"
cheat2_handler = "0"
cheat2_memory_search_size = "3"
cheat2_repeat_add_to_address = "1"
cheat2_repeat_add_to_value = "0"
cheat2_repeat_count = "1"
cheat2_rumble_port = "0"
cheat2_rumble_primary_duration = "0"
cheat2_rumble_primary_strength = "0"
cheat2_rumble_secondary_duration = "0"
cheat2_rumble_secondary_strength = "0"
cheat2_rumble_type = "0"
cheat2_rumble_value = "0"
cheat2_value = "0"
cheat30_address = "0"
cheat30_address_bit_position = "0"
cheat30_big_endian = "false"
cheat30_cheat_type = "1"
cheat30_code = "03CC:FF"
cheat30_desc = "擁有速度提升"
cheat30_enable = "false"
cheat30_handler = "0"
cheat30_memory_search_size = "3"
cheat30_repeat_add_to_address = "1"
cheat30_repeat_add_to_value = "0"
cheat30_repeat_count = "1"
cheat30_rumble_port = "0"
cheat30_rumble_primary_duration = "0"
cheat30_rumble_primary_strength = "0"
cheat30_rumble_secondary_duration = "0"
cheat30_rumble_secondary_strength = "0"
cheat30_rumble_type = "0"
cheat30_rumble_value = "0"
cheat30_value = "0"
cheat31_address = "0"
cheat31_address_bit_position = "0"
cheat31_big_endian = "false"
cheat31_cheat_type = "1"
cheat31_code = "03CD:FF"
cheat31_desc = "擁有強化道具"
cheat31_enable = "false"
cheat31_handler = "0"
cheat31_memory_search_size = "3"
cheat31_repeat_add_to_address = "1"
cheat31_repeat_add_to_value = "0"
cheat31_repeat_count = "1"
cheat31_rumble_port = "0"
cheat31_rumble_primary_duration = "0"
cheat31_rumble_primary_strength = "0"
cheat31_rumble_secondary_duration = "0"
cheat31_rumble_secondary_strength = "0"
cheat31_rumble_type = "0"
cheat31_rumble_value = "0"
cheat31_value = "0"
cheat32_address = "0"
cheat32_address_bit_position = "0"
cheat32_big_endian = "false"
cheat32_cheat_type = "1"
cheat32_code = "03D1:00"
cheat32_desc = "關卡選擇"
cheat32_enable = "false"
cheat32_handler = "0"
cheat32_memory_search_size = "3"
cheat32_repeat_add_to_address = "1"
cheat32_repeat_add_to_value = "0"
cheat32_repeat_count = "1"
cheat32_rumble_port = "0"
cheat32_rumble_primary_duration = "0"
cheat32_rumble_primary_strength = "0"
cheat32_rumble_secondary_duration = "0"
cheat32_rumble_secondary_strength = "0"
cheat32_rumble_type = "0"
cheat32_rumble_value = "0"
cheat32_value = "0"
cheat33_address = "0"
cheat33_address_bit_position = "0"
cheat33_big_endian = "false"
cheat33_cheat_type = "1"
cheat33_code = "0605:00"
cheat33_desc = "可穿越敵人"
cheat33_enable = "false"
cheat33_handler = "0"
cheat33_memory_search_size = "3"
cheat33_repeat_add_to_address = "1"
cheat33_repeat_add_to_value = "0"
cheat33_repeat_count = "1"
cheat33_rumble_port = "0"
cheat33_rumble_primary_duration = "0"
cheat33_rumble_primary_strength = "0"
cheat33_rumble_secondary_duration = "0"
cheat33_rumble_secondary_strength = "0"
cheat33_rumble_type = "0"
cheat33_rumble_value = "0"
cheat33_value = "0"
cheat34_address = "0"
cheat34_address_bit_position = "0"
cheat34_big_endian = "false"
cheat34_cheat_type = "1"
cheat34_code = "PEVSIPAA"
cheat34_desc = "不受任何傷害"
cheat34_enable = "false"
cheat34_handler = "0"
cheat34_memory_search_size = "3"
cheat34_repeat_add_to_address = "1"
cheat34_repeat_add_to_value = "0"
cheat34_repeat_count = "1"
cheat34_rumble_port = "0"
cheat34_rumble_primary_duration = "0"
cheat34_rumble_primary_strength = "0"
cheat34_rumble_secondary_duration = "0"
cheat34_rumble_secondary_strength = "0"
cheat34_rumble_type = "0"
cheat34_rumble_value = "0"
cheat34_value = "0"
cheat35_address = "0"
cheat35_address_bit_position = "0"
cheat35_big_endian = "false"
cheat35_cheat_type = "1"
cheat35_code = "ATVXPKSZ+AASZTGPA"
cheat35_desc = "可穿越敵人（仍會受到傷害與暈眩）"
cheat35_enable = "false"
cheat35_handler = "0"
cheat35_memory_search_size = "3"
cheat35_repeat_add_to_address = "1"
cheat35_repeat_add_to_value = "0"
cheat35_repeat_count = "1"
cheat35_rumble_port = "0"
cheat35_rumble_primary_duration = "0"
cheat35_rumble_primary_strength = "0"
cheat35_rumble_secondary_duration = "0"
cheat35_rumble_secondary_strength = "0"
cheat35_rumble_type = "0"
cheat35_rumble_value = "0"
cheat35_value = "0"
cheat36_address = "0"
cheat36_address_bit_position = "0"
cheat36_big_endian = "false"
cheat36_cheat_type = "1"
cheat36_code = ""
cheat36_desc = "不會被敵人擊暈"
cheat36_enable = "false"
cheat36_handler = "0"
cheat36_memory_search_size = "3"
cheat36_repeat_add_to_address = "1"
cheat36_repeat_add_to_value = "0"
cheat36_repeat_count = "1"
cheat36_rumble_port = "0"
cheat36_rumble_primary_duration = "0"
cheat36_rumble_primary_strength = "0"
cheat36_rumble_secondary_duration = "0"
cheat36_rumble_secondary_strength = "0"
cheat36_rumble_type = "0"
cheat36_rumble_value = "0"
cheat36_value = "0"
cheat37_address = "0"
cheat37_address_bit_position = "0"
cheat37_big_endian = "false"
cheat37_cheat_type = "1"
cheat37_code = "PEVSIPAA+ATVXPKSZ+AONSIPEY+AASZTGPA"
cheat37_desc = "無敵"
cheat37_enable = "false"
cheat37_handler = "0"
cheat37_memory_search_size = "3"
cheat37_repeat_add_to_address = "1"
cheat37_repeat_add_to_value = "0"
cheat37_repeat_count = "1"
cheat37_rumble_port = "0"
cheat37_rumble_primary_duration = "0"
cheat37_rumble_primary_strength = "0"
cheat37_rumble_secondary_duration = "0"
cheat37_rumble_secondary_strength = "0"
cheat37_rumble_type = "0"
cheat37_rumble_value = "0"
cheat37_value = "0"
cheat38_address = "0"
cheat38_address_bit_position = "0"
cheat38_big_endian = "false"
cheat38_cheat_type = "1"
cheat38_code = "PEVSIPAA+AONSIPEY"
cheat38_desc = "無敵（精簡碼）"
cheat38_enable = "false"
cheat38_handler = "0"
cheat38_memory_search_size = "3"
cheat38_repeat_add_to_address = "1"
cheat38_repeat_add_to_value = "0"
cheat38_repeat_count = "1"
cheat38_rumble_port = "0"
cheat38_rumble_primary_duration = "0"
cheat38_rumble_primary_strength = "0"
cheat38_rumble_secondary_duration = "0"
cheat38_rumble_secondary_strength = "0"
cheat38_rumble_type = "0"
cheat38_rumble_value = "0"
cheat38_value = "0"
cheat39_address = "0"
cheat39_address_bit_position = "0"
cheat39_big_endian = "false"
cheat39_cheat_type = "1"
cheat39_code = "PEVSIPAA+TAUNKZAZ+AONSIPEY"
cheat39_desc = "無敵（替代碼）"
cheat39_enable = "false"
cheat39_handler = "0"
cheat39_memory_search_size = "3"
cheat39_repeat_add_to_address = "1"
cheat39_repeat_add_to_value = "0"
cheat39_repeat_count = "1"
cheat39_rumble_port = "0"
cheat39_rumble_primary_duration = "0"
cheat39_rumble_primary_strength = "0"
cheat39_rumble_secondary_duration = "0"
cheat39_rumble_secondary_strength = "0"
cheat39_rumble_type = "0"
cheat39_rumble_value = "0"
cheat39_value = "0"
cheat3_address = "0"
cheat3_address_bit_position = "0"
cheat3_big_endian = "false"
cheat3_cheat_type = "1"
cheat3_code = "PASKELZE"
cheat3_desc = "開始時900秒"
cheat3_enable = "false"
cheat3_handler = "0"
cheat3_memory_search_size = "3"
cheat3_repeat_add_to_address = "1"
cheat3_repeat_add_to_value = "0"
cheat3_repeat_count = "1"
cheat3_rumble_port = "0"
cheat3_rumble_primary_duration = "0"
cheat3_rumble_primary_strength = "0"
cheat3_rumble_secondary_duration = "0"
cheat3_rumble_secondary_strength = "0"
cheat3_rumble_type = "0"
cheat3_rumble_value = "0"
cheat3_value = "0"
cheat40_address = "0"
cheat40_address_bit_position = "0"
cheat40_big_endian = "false"
cheat40_cheat_type = "1"
cheat40_code = "TAUNKZAZ"
cheat40_desc = "橫向關卡可穿越敵人與牆壁"
cheat40_enable = "false"
cheat40_handler = "0"
cheat40_memory_search_size = "3"
cheat40_repeat_add_to_address = "1"
cheat40_repeat_add_to_value = "0"
cheat40_repeat_count = "1"
cheat40_rumble_port = "0"
cheat40_rumble_primary_duration = "0"
cheat40_rumble_primary_strength = "0"
cheat40_rumble_secondary_duration = "0"
cheat40_rumble_secondary_strength = "0"
cheat40_rumble_type = "0"
cheat40_rumble_value = "0"
cheat40_value = "0"
cheat41_address = "0"
cheat41_address_bit_position = "0"
cheat41_big_endian = "false"
cheat41_cheat_type = "1"
cheat41_code = "OZEKEXPX+LAEGKZIA+PAEKOXYA"
cheat41_desc = "從1-2關開始（更多關卡請見註解）"
cheat41_enable = "false"
cheat41_handler = "0"
cheat41_memory_search_size = "3"
cheat41_repeat_add_to_address = "1"
cheat41_repeat_add_to_value = "0"
cheat41_repeat_count = "1"
cheat41_rumble_port = "0"
cheat41_rumble_primary_duration = "0"
cheat41_rumble_primary_strength = "0"
cheat41_rumble_secondary_duration = "0"
cheat41_rumble_secondary_strength = "0"
cheat41_rumble_type = "0"
cheat41_rumble_value = "0"
cheat41_value = "0"
cheat4_address = "0"
cheat4_address_bit_position = "0"
cheat4_big_endian = "false"
cheat4_cheat_type = "1"
cheat4_code = "SZVSZXVK"
cheat4_desc = "玩家1與玩家2生命無限"
cheat4_enable = "false"
cheat4_handler = "0"
cheat4_memory_search_size = "3"
cheat4_repeat_add_to_address = "1"
cheat4_repeat_add_to_value = "0"
cheat4_repeat_count = "1"
cheat4_rumble_port = "0"
cheat4_rumble_primary_duration = "0"
cheat4_rumble_primary_strength = "0"
cheat4_rumble_secondary_duration = "0"
cheat4_rumble_secondary_strength = "0"
cheat4_rumble_type = "0"
cheat4_rumble_value = "0"
cheat4_value = "0"
cheat5_address = "0"
cheat5_address_bit_position = "0"
cheat5_big_endian = "false"
cheat5_cheat_type = "1"
cheat5_code = "SXKVKXVK"
cheat5_desc = "取得高跳靴後永久保留"
cheat5_enable = "false"
cheat5_handler = "0"
cheat5_memory_search_size = "3"
cheat5_repeat_add_to_address = "1"
cheat5_repeat_add_to_value = "0"
cheat5_repeat_count = "1"
cheat5_rumble_port = "0"
cheat5_rumble_primary_duration = "0"
cheat5_rumble_primary_strength = "0"
cheat5_rumble_secondary_duration = "0"
cheat5_rumble_secondary_strength = "0"
cheat5_rumble_type = "0"
cheat5_rumble_value = "0"
cheat5_value = "0"
cheat6_address = "0"
cheat6_address_bit_position = "0"
cheat6_big_endian = "false"
cheat6_cheat_type = "1"
cheat6_code = "SAESLOSX"
cheat6_desc = "所有生命皆以劍最大強化開始"
cheat6_enable = "true"
cheat6_handler = "0"
cheat6_memory_search_size = "3"
cheat6_repeat_add_to_address = "1"
cheat6_repeat_add_to_value = "0"
cheat6_repeat_count = "1"
cheat6_rumble_port = "0"
cheat6_rumble_primary_duration = "0"
cheat6_rumble_primary_strength = "0"
cheat6_rumble_secondary_duration = "0"
cheat6_rumble_secondary_strength = "0"
cheat6_rumble_type = "0"
cheat6_rumble_value = "0"
cheat6_value = "0"
cheat7_address = "0"
cheat7_address_bit_position = "0"
cheat7_big_endian = "false"
cheat7_cheat_type = "1"
cheat7_code = "PENKXPLA"
cheat7_desc = "玩家1以1條命開始"
cheat7_enable = "false"
cheat7_handler = "0"
cheat7_memory_search_size = "3"
cheat7_repeat_add_to_address = "1"
cheat7_repeat_add_to_value = "0"
cheat7_repeat_count = "1"
cheat7_rumble_port = "0"
cheat7_rumble_primary_duration = "0"
cheat7_rumble_primary_strength = "0"
cheat7_rumble_secondary_duration = "0"
cheat7_rumble_secondary_strength = "0"
cheat7_rumble_type = "0"
cheat7_rumble_value = "0"
cheat7_value = "0"
cheat8_address = "0"
cheat8_address_bit_position = "0"
cheat8_big_endian = "false"
cheat8_cheat_type = "1"
cheat8_code = "PAOKNZLA"
cheat8_desc = "玩家2以1條命開始"
cheat8_enable = "false"
cheat8_handler = "0"
cheat8_memory_search_size = "3"
cheat8_repeat_add_to_address = "1"
cheat8_repeat_add_to_value = "0"
cheat8_repeat_count = "1"
cheat8_rumble_port = "0"
cheat8_rumble_primary_duration = "0"
cheat8_rumble_primary_strength = "0"
cheat8_rumble_secondary_duration = "0"
cheat8_rumble_secondary_strength = "0"
cheat8_rumble_type = "0"
cheat8_rumble_value = "0"
cheat8_value = "0"
cheat9_address = "0"
cheat9_address_bit_position = "0"
cheat9_big_endian = "false"
cheat9_cheat_type = "1"
cheat9_code = "TENKXPLA"
cheat9_desc = "玩家1以6條命開始"
cheat9_enable = "false"
cheat9_handler = "0"
cheat9_memory_search_size = "3"
cheat9_repeat_add_to_address = "1"
cheat9_repeat_add_to_value = "0"
cheat9_repeat_count = "1"
cheat9_rumble_port = "0"
cheat9_rumble_primary_duration = "0"
cheat9_rumble_primary_strength = "0"
cheat9_rumble_secondary_duration = "0"
cheat9_rumble_secondary_strength = "0"
cheat9_rumble_type = "0"
cheat9_rumble_value = "0"
cheat9_value = "0"
cheats = "42"
</code></pre>
]]></content:encoded>
					
		
		
		<media:content url="https://blog.ocam.live/wp-content/uploads/2026/07/Using-cheat-codes-to-beat-Trojan-on-NES-quickly.png" medium="image"></media:content>
            	</item>
		<item>
		<title>SEGA MD 惡魔城 血族 加強修改版</title>
		<link>https://blog.ocam.live/archives/5443</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Thu, 30 Jul 2026 23:46:23 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[MD]]></category>
		<category><![CDATA[SEGA]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5443</guid>

					<description><![CDATA[《惡魔城 血族》（日版名：バンパイアキラー / Vampire Killer，美版名：Castlevania: [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">《惡魔城 血族》（日版名：バンパイアキラー / Vampire Killer，美版名：Castlevania: Bloodlines）是日本 KONAMI 公司於 1994 年 3 月 18 日 推出的經典橫捲軸動作遊戲。它是惡魔城系列中唯一一款發行在世嘉 Mega Drive（MD）平台上的獨佔原創作品。romhacking.net 上有許多加強的修改程式。這邊我介紹 3 個我個人使用的。</p>



<h2 class="wp-block-heading">強化色彩</h2>



<p class="wp-block-paragraph">下載 <a href="https://www.romhacking.net/hacks/2121" target="_blank" rel="noopener">https://www.romhacking.net/hacks/2121</a></p>



<p class="wp-block-paragraph"><strong>修改內容：</strong></p>



<ul class="wp-block-list">
<li><strong>片頭優化</strong>：所有開場動畫皆經過徹底提升。</li>



<li><strong>角色重塑</strong>：所有登場角色換上了全新的膚色。</li>



<li><strong>敵怪翻新</strong>：所有敵人皆調整為更合適的色彩與更好的光影調整。</li>



<li><strong>關卡美化</strong>：所有關卡畫面皆過重新打磨，呈現出更佳的視覺效果。</li>



<li><strong>完美拋光</strong>：遊戲內容已達成 100% 的修改。</li>
</ul>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="616" src="https://blog.ocam.live/wp-content/uploads/2026/07/image-63-860x616.png" alt="Castlevania Bloodlines Enhanced Colors" class="wp-image-5446" title="SEGA MD 惡魔城 血族 加強修改版" srcset="https://blog.ocam.live/wp-content/uploads/2026/07/image-63-860x616.png 860w, https://blog.ocam.live/wp-content/uploads/2026/07/image-63-600x430.png 600w, https://blog.ocam.live/wp-content/uploads/2026/07/image-63-768x550.png 768w, https://blog.ocam.live/wp-content/uploads/2026/07/image-63.png 941w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<h2 class="wp-block-heading">內容修改</h2>



<p class="wp-block-paragraph">下載 <a href="https://www.romhacking.net/hacks/5891" target="_blank" rel="noopener">https://www.romhacking.net/hacks/5891</a></p>



<p class="wp-block-paragraph"><strong>玩法變更：</strong></p>



<ul class="wp-block-list">
<li><strong>解除鎖區</strong>：直接繞過了主機的區域限制。</li>



<li><strong>預設音軌</strong>：當玩家取得最終升級時，預設會直接啟用重新混音的《惡魔城 1-2》經典曲目。</li>



<li><strong>解鎖難度</strong>：玩家無需通關或輸入密碼，即可直接在設定選單中選擇「專家模式（Expert Mode）」。</li>



<li><strong>增加生命</strong>：玩家現在可以直接在設定選單中將初始生命值設為 9 隻，無需使用密碼。</li>
</ul>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="644" src="https://blog.ocam.live/wp-content/uploads/2026/07/image-62-860x644.png" alt="Castlevania: Bloodlines settings" class="wp-image-5445" title="SEGA MD 惡魔城 血族 加強修改版" srcset="https://blog.ocam.live/wp-content/uploads/2026/07/image-62-860x644.png 860w, https://blog.ocam.live/wp-content/uploads/2026/07/image-62-600x449.png 600w, https://blog.ocam.live/wp-content/uploads/2026/07/image-62-768x575.png 768w, https://blog.ocam.live/wp-content/uploads/2026/07/image-62.png 940w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<p class="wp-block-paragraph"><strong>過場動畫變更：</strong></p>



<ul class="wp-block-list">
<li><strong>人名修正</strong>：約翰（John）重新正名為強尼（Johnny），伊莉莎白．巴特里（Elizabeth Bartley）則還原為伊莉莎白．巴托里（Erzsebet Bathory）。</li>



<li><strong>劇情補完</strong>：更新了過場動畫，將說明書內的所有故事線、甚至是日版原本的劇情細節全部融入。例如將伊莉莎白的死因年份改回 1614 年，並在遊戲中更清楚地交代了艾瑞克（Eric）的動機。</li>
</ul>



<p class="wp-block-paragraph"><strong>畫面變更：</strong></p>



<ul class="wp-block-list">
<li><strong>金髮版本</strong>：在金髮變體版中，艾瑞克在實際遊玩時會以金髮呈現。</li>



<li><strong>綠髮版本</strong>：在綠髮變體版中，艾瑞克在過場動畫中會以綠髮呈現。</li>



<li><strong>色彩優化</strong>：相較於 Pyron 的色彩修改版，本版本在畫面上採取更尊重原著（Purist）的做法，僅著重修復艾瑞克在實際遊玩與過場動畫中的髮色不一致問題。不過，如果玩家願意，也可以輕鬆將此補丁與 BillyTime! Games 的「Alt Control」控制優化補丁，以及 Pyron 的「Enhanced Colors」色彩強化補丁（此情況建議搭配金髮艾瑞克版本）混合使用。</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading">斜方向揮鞭</h2>



<p class="wp-block-paragraph">下載 <a href="https://www.romhacking.net/hacks/5896" target="_blank" rel="noopener">https://www.romhacking.net/hacks/5896</a></p>



<ul class="wp-block-list">
<li>在站立時能夠向前方與斜方向揮鞭</li>
</ul>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="601" src="https://blog.ocam.live/wp-content/uploads/2026/07/image-61-860x601.png" alt=" 惡魔城 血族 斜方向揮鞭" class="wp-image-5444" title="SEGA MD 惡魔城 血族 加強修改版" srcset="https://blog.ocam.live/wp-content/uploads/2026/07/image-61-860x601.png 860w, https://blog.ocam.live/wp-content/uploads/2026/07/image-61-600x419.png 600w, https://blog.ocam.live/wp-content/uploads/2026/07/image-61-768x537.png 768w, https://blog.ocam.live/wp-content/uploads/2026/07/image-61.png 943w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<p class="wp-block-paragraph">這三個修改是可以同時使用的。一個一個用 winips 修改即可。記得每一次的 patch 要重選新的已 pathed ROM 檔。</p>



<p class="wp-block-paragraph"></p>
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		<title>3D 化 &#8211; 任天堂寶可夢 紅/藍 PC 版</title>
		<link>https://blog.ocam.live/archives/5434</link>
		
		<dc:creator><![CDATA[blog.ocam.live]]></dc:creator>
		<pubDate>Wed, 29 Jul 2026 23:08:53 +0000</pubDate>
				<category><![CDATA[電玩模擬器]]></category>
		<category><![CDATA[PC PORT]]></category>
		<guid isPermaLink="false">https://blog.ocam.live/?p=5434</guid>

					<description><![CDATA[DramaticShapeVoxelMod 的開源專案網頁，專為 Pokémon 第一世代重新編譯計畫 所設計 [&#8230;]]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><strong>DramaticShapeVoxelMod</strong> 的開源專案網頁，專為 <strong>Pokémon 第一世代重新編譯計畫</strong> 所設計。該模組主要針對遊戲的<strong>視覺呈現</strong>進行全面翻新，將原本平面的遊戲世界轉化為具有立體感的 <strong>3D 立體透視模型</strong>。透過<strong>體素化地形</strong>、影子映射與移軸攝影效果，玩家能以全新的視角觀察地圖，且戰鬥畫面也從純白背景移至實體的地圖場景中。開發者強調此工具僅改變<strong>畫面外觀</strong>，完全不影響原有的遊戲邏輯、碰撞偵測或劇情腳本。使用者可以透過遊戲內的選單或快捷鍵，自由調整<strong>相機傾斜度</strong>、網格顯示及地圖彎曲等各項參數。</p>



<h2 class="wp-block-heading">下載</h2>



<p class="wp-block-paragraph"><a href="https://github.com/DramaticShape/DramaticShapeVoxelMod/tags" target="_blank" rel="noopener">https://github.com/DramaticShape/DramaticShapeVoxelMod/tags</a></p>



<p class="wp-block-paragraph">把下載的 <a href="https://github.com/DramaticShape/DramaticShapeVoxelMod/releases/download/1.1.1/DRAMATIC_SHAPE-1.1.1.zip" target="_blank" rel="noopener">DRAMATIC_SHAPE-1.1.1.zip</a> 匯入至主程式裡</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="663" src="https://blog.ocam.live/wp-content/uploads/2026/07/image-56-860x663.png" alt="image 56" class="wp-image-5435" title="3D 化 - 任天堂寶可夢 紅/藍 PC 版" srcset="https://blog.ocam.live/wp-content/uploads/2026/07/image-56-860x663.png 860w, https://blog.ocam.live/wp-content/uploads/2026/07/image-56-600x462.png 600w, https://blog.ocam.live/wp-content/uploads/2026/07/image-56-768x592.png 768w, https://blog.ocam.live/wp-content/uploads/2026/07/image-56.png 1015w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<h2 class="wp-block-heading">開始遊戲，按 OPTION</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="674" src="https://blog.ocam.live/wp-content/uploads/2026/07/image-57-860x674.png" alt="3D Remake - Nintendo Pokémon Red/Blue PC Version" class="wp-image-5436" title="3D 化 - 任天堂寶可夢 紅/藍 PC 版" srcset="https://blog.ocam.live/wp-content/uploads/2026/07/image-57-860x674.png 860w, https://blog.ocam.live/wp-content/uploads/2026/07/image-57-600x470.png 600w, https://blog.ocam.live/wp-content/uploads/2026/07/image-57-768x602.png 768w, https://blog.ocam.live/wp-content/uploads/2026/07/image-57.png 1007w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<h2 class="wp-block-heading">調整參數</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="667" src="https://blog.ocam.live/wp-content/uploads/2026/07/image-58-860x667.png" alt="3D Remake - Nintendo Pokémon Red/Blue PC Version" class="wp-image-5437" title="3D 化 - 任天堂寶可夢 紅/藍 PC 版" srcset="https://blog.ocam.live/wp-content/uploads/2026/07/image-58-860x667.png 860w, https://blog.ocam.live/wp-content/uploads/2026/07/image-58-600x465.png 600w, https://blog.ocam.live/wp-content/uploads/2026/07/image-58-768x595.png 768w, https://blog.ocam.live/wp-content/uploads/2026/07/image-58.png 1018w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<h2 class="wp-block-heading">完成畫面</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="664" src="https://blog.ocam.live/wp-content/uploads/2026/07/image-59-860x664.png" alt="3D Remake - Nintendo Pokémon Red/Blue PC Version" class="wp-image-5438" title="3D 化 - 任天堂寶可夢 紅/藍 PC 版" srcset="https://blog.ocam.live/wp-content/uploads/2026/07/image-59-860x664.png 860w, https://blog.ocam.live/wp-content/uploads/2026/07/image-59-600x463.png 600w, https://blog.ocam.live/wp-content/uploads/2026/07/image-59-768x593.png 768w, https://blog.ocam.live/wp-content/uploads/2026/07/image-59.png 1022w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="860" height="641" src="https://blog.ocam.live/wp-content/uploads/2026/07/image-60-860x641.png" alt="3D 化 - 任天堂寶可夢 紅/藍 PC 版" class="wp-image-5439" title="3D 化 - 任天堂寶可夢 紅/藍 PC 版" srcset="https://blog.ocam.live/wp-content/uploads/2026/07/image-60-860x641.png 860w, https://blog.ocam.live/wp-content/uploads/2026/07/image-60-600x447.png 600w, https://blog.ocam.live/wp-content/uploads/2026/07/image-60-768x573.png 768w, https://blog.ocam.live/wp-content/uploads/2026/07/image-60.png 1328w" sizes="auto, (max-width: 860px) 100vw, 860px" /></figure>
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